Looks Blocks – List
Blocks | Description |
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The block allows the sprite to give a word bubble that “says” what you have typed. Because the white space is fillable, you can delete hello and type another message. Here you will see the sprite’s message, not hear it because this block is under the looks category. Simply this block tells a sprite to say something for a number of seconds. |
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The block gives its sprite a speech bubble with the specified The speech bubble stays until another speech or thought block is activated, or the stop sign is pressed. This block tells a sprite to say something until it’s told to say something else. |
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The block gives its sprite a thought bubble with the specified text, which stays for the specified amount of This block is identical to the Say () for () Seconds block except that this block gives a thought bubble, while the other gives a speech bubble. The “think” blocks work exactly like the “say” blocks, but they use thought bubbles instead of speech bubbles. |
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The block gives its sprite a thought bubble with the specified text. The thought bubble stays until another speech or thought block is activated, or the stop sign is pressed. |
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The block changes its Sprite’s costume to a specified one. This block is used whenever a sprite must switch to a specific costume (instead of the Next Costume block, which only switches to the next costume in the costume list). A variable (or any reporter block) containing a number or the name of a costume can be dropped in. If a non-whole number is input into the block, the number is rounded. |
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The block changes its sprite’s costume to the next one in the costumes pane, but if the current costume is the last in the list, the block will loop back to the first costume in the |
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The block changes the Stage’s backdrop to the specified one. This block is a commonly used block. it is used whenever the Stage must switch to a specific backdrop (instead of the Next Backdrop block, which does not always give the same backdrop). A variable (or any reporter) containing a number or the name of a backdrop can be dropped in.
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The block changes the backdrop to the next in the list of backdrops, but if the current backdrop is the last in the list, the block will loop to the |
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The block changes its sprite’s size by the specified The default sprite size is 100.size values below that percentage are for smaller sprites, and size values above it are for enlarged sprites. |
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The block sets its Sprite’s size to the specified The default sprite size is 100%. anything lower than that will decrease the size of the sprite on the stage, and anything above will increase the size of the sprite on the stage. |
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The block changes the specified graphic Effect on its sprite by the specified There are seven different effects to choose from: colour, fisheye, whirl, pixelate, mosaic, brightness and ghost. |
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The block sets the specified effect on its sprite or the stage to the amount There are seven different effects to choose from: colour, fisheye, whirl, pixelate, mosaic, brightness, and ghost. |
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This block resets all 7 graphic effects (colour, fisheye, whirl, pixelate, mosaic, brightness and ghost) on its |
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If the block’s sprite is hidden, it will show the sprite. if the sprite is already showing, nothing will change. |
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If the block’s sprite is shown, it will hide the if the sprite is already hidden, nothing happens. This block is one of the most commonly used Looks blocks. A hidden sprite cannot be touched. |
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The block makes a sprite go to the very backmost or frontmost layer. A sprite at the backmost layer will be covered by any sprites in front of it; a sprite at the frontmost layer cannot be covered by another sprite. |
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The block moves its sprite forward or backward a given number of layers. Moving a sprite forward causes it to appear in front of other sprites, and moving it backwards causes it to appear behind other |
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This block is only available in sprites. It returns the costume number or the costume’s name. |
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It returns the backdrop number or the backdrop’s
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The block holds its sprite’s size. |